Creature Animations

By | October 23rd, 2015|Animation, Battle arena, creature customisation|

Howdy, my names Michael Bryant and I'm an Animator and 3D Artist at Dojo Arcade. In this blog post I'll be talking about the animations for the creatures, the process of having so many attachments and how we made it as efficient as possible to do this task. There are over 200 attachments in Creature [...]

The Professor Helix Series. Part 3 – Animation

By | October 14th, 2015|Animation, Battle arena, creature creator, creature customisation|

Howdy, my names Michael Bryant and I'm an Animator and 3D Artist on Creature Battle Lab, a customisation and battle arena game for mobile. I worked on the animation for the outrageous Professor Helix! You've hopefully read the other blogs about how the professor was modelled and rigged, if not then I highly recommend having [...]

AI player generation

By | April 24th, 2015|3d character creator, creature customisation, Enemy AI|

Hey, Gareth here to talk more about the career mode in Creature Battle Lab.  Lately I have been working on the AI player generation system, a system that will randomly generate new AI players for you to compete against in leagues and tournaments. Each creature will have their own levels of intelligence and aggression, which will affect [...]

Creature Battle Lab at EGX

By | November 11th, 2014|create a creature, creature customisation, EGX, mobile gaming, New ios games|

https://www.youtube.com/watch?v=Bp6FGAQgRNA Well it’s nearing a week since EGX 2014 closed its doors for the year, and we at dojo arcade are all recovered, more or less! As this was the first major expo for us and the game, we were all nervous to see how the public would respond to Creature Battle Lab. Alas it [...]

Create A Creature

By | August 5th, 2014|3d character creator, create a creature, creature creator, creature customisation, Customisation|

Welcome Interns, today I will be speaking about your creature's attachments and how you can create a creature in the Splice - O- Matic 3000. When you create a creature, it’s simply an amorphous blob; basically a blank template. Creature Battle Lab features a robust customisation system for you to build your unique creature. You can choose your [...]

Customisation Overview

By | July 22nd, 2014|3d character creator, creature creator, creature customisation, Customisation|

As you've probably read or heard already, Creature Battle Lab is a creature customisation and battling game. Today lets have a brief look at the customisation aspects of CBL and see how much choice you're going to have creating your ultimate team of creatures. There are three main ways to change the creatures which are [...]

Character concepts

By | July 3rd, 2014|3d character creator, character concepts, creature creator, creature customisation|

Creature Battle Lab is a game that includes a number of different ways for the player to customise their creatures. Today I’ll be talking briefly about the character concepts and how we created the ‘Creature Attachments’ (A working title for these assets). The Creature Attachments are a variety of appendages and limb like accessories that [...]

Creature Customisation

By | July 1st, 2014|3d character creator, creature creator, creature customisation|

Over the past few weeks I've been working on creature customisation. Customisation is split into 4 categories; shape, attachments, skin, and colour, which gives the player a very powerful creative tool to create a team of fantastical creatures unique to themselves.  Where most monster capture/training and battle arena games offer limited creature customization (breeding and [...]