Planning customisation and U.I

By | August 12th, 2014|Customisation|

Hi, my name is Gareth Jones and I am a programmer at Dojo Arcade. My time working on Creature Battle Lab has been spread between implementing basic functionality for some key aspects of the game which will be necessary to build upon later in development. At this early stage a fair amount of time goes [...]

Create A Creature

By | August 5th, 2014|3d character creator, create a creature, creature creator, creature customisation, Customisation|

Welcome Interns, today I will be speaking about your creature's attachments and how you can create a creature in the Splice - O- Matic 3000. When you create a creature, it’s simply an amorphous blob; basically a blank template. Creature Battle Lab features a robust customisation system for you to build your unique creature. You can choose your [...]

Customisation Overview

By | July 22nd, 2014|3d character creator, creature creator, creature customisation, Customisation|

As you've probably read or heard already, Creature Battle Lab is a creature customisation and battling game. Today lets have a brief look at the customisation aspects of CBL and see how much choice you're going to have creating your ultimate team of creatures. There are three main ways to change the creatures which are [...]